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==[[Game Design]]== | ==[[Game Design]]== | ||
− | : | + | : See the [http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1975237 formal Power TAC game specification for full details on the design current competition] |
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+ | : The linked page is for discussion and development of the details of the game design, as well as the research issues that need to be addressed by the game and its community. | ||
==[[Getting Started]]== | ==[[Getting Started]]== |
Revision as of 17:50, 10 January 2012
Contents
Welcome to Power TAC
This space is for participants in the Power TAC competitive simulation. Here we can develop and discuss the overall simulation scenario design, game and tournament structures, building broker agents, and analyzing simulation data.
Please feel free to add material to existing pages, create new pages, and add your comments in the discussion pages. If you are interested in joining the development team, please see the developer's forum, and the primary development site at github.
Power TAC papers:
- A high-level overview of the scenario, emphasizing motivation and background.
- A reasonably detailed but increasingly obsolete description of the Power TAC scenario.
Game Design
- The linked page is for discussion and development of the details of the game design, as well as the research issues that need to be addressed by the game and its community.
Getting Started
- Instructions for installing the Power TAC server, and for building a broker agent.
Power TAC Architecture
- Top-level architecture, documentation and Project Glossary.
Resources
- Access to data, tools, etc.
Analyses
- Discussion of analysis needs, and results of analyses.
Background Reading
- Links to papers and other resources to get up to speed in the energy trading domain.